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1. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Ok, I had a very bad reaction to this at first. I had a lot of really strong negative feelings about it but have had both some time to calm down and also been thinking about this. i have also talked to some of the "younger" guys and they are all ...
- by Fool Nalelmir - at 2015.10.19 21:46:16
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2. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Ok there you go I just canceled my subscriptions. After the 231 actual days I have spent in game and the HOLY CRAP (I looked it up) thousands of dollars i have spent on this game to be told that my time and the i went threw to get to this point in...
- by Fool Nalelmir - at 2015.10.15 23:59:08
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3. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Eve has been rebalanced.... Players have been nerfed.
- by Fool Nalelmir - at 2015.10.15 18:58:37
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4. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
TheSmokingHertog wrote: Tiranius Avetus wrote: So you will sell time (the most valuable resource in EVE) for money. ******** idea... Nope, they will sell past time already invested in game by others, to people new into the game. Exactly
- by Fool Nalelmir - at 2015.10.15 18:54:48
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5. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
You know I just had a thought. So a new player is gonna be like I can just buy SP and then he is going to get into some ship and do all the things he can do with it in about a week. Then because he isn't the type to wait and work towards somethi...
- by Fool Nalelmir - at 2015.10.15 18:42:25
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6. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
drunklies wrote: Doing this would be like selling the soul of the game. That CCP can't see that, and have gone so far as to publish a DEV BLOG about it, shows how they as a company have degraded. Last week I was looking forward to Vegas, desp...
- by Fool Nalelmir - at 2015.10.15 18:29:01
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7. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Divine Entervention wrote: a guy I know asked me, "how's eve?" Knowing he was possibly interested in joining the game to play it with me, and me being a completely honest person I had to immediately approach the situation with truth. "it's fu...
- by Fool Nalelmir - at 2015.10.15 18:24:03
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8. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Really, I mean really.... Ok I can get behind a lot of things you guys try but this is just bad. Sure this game is hard to get into sure as a new player you have to take your lumps and such. But you know part of the good thing is that when you sa...
- by Fool Nalelmir - at 2015.10.15 18:00:34
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9. Sticky:[New structures] Market hubs and drilling platforms - in Player Features and Ideas Discussion [original thread]
I am NOT a fan of passive isk for any of this stuff. I would like to see is this: 1) They should create a spawn point for asteroids and maybe a new set of asteroids that replace moon goo. Passive Isk Moon harvesting is the worst mechanic ever. ...
- by Fool Nalelmir - at 2015.04.09 15:52:46
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10. We want your corp little things! - in EVE General Discussion [original thread]
1) Roles I know been said a lot. 2) How about hanger logs so you can see when people have put items into and out of a corp hanger. Would be a nice feature. 3) Taxes, you should be able to tax just about anything, more than just pve, building for...
- by Fool Nalelmir - at 2015.03.17 07:31:14
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11. Hanger Logs and other stuff Pleasez - in Player Features and Ideas Discussion [original thread]
1) Roles I know been said a lot. 2) How about hanger logs so you can see when people have put items into and out of a corp hanger. Would be a nice feature. 3) Taxes, you should be able to tax just about anything, more than just pve, building fo...
- by Fool Nalelmir - at 2015.03.17 07:30:11
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12. We want your corp little things! - in EVE General Discussion [original thread]
Chribba wrote: The ability to hand out Medals to pilots in other corporations - with the ability of recipient to of course accept/decline the medal to prevent **** medals left and right (obviously the cost is still paid by the issuer regardless...
- by Fool Nalelmir - at 2015.03.17 07:19:37
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13. Homicidal Ideations Is recruiting PVP pilots - in Alliance and Corporation Recruitment Center [original thread]
Still Recruiting Good Times as always. Join now and get a free kick in the boyz
- by Fool Nalelmir - at 2014.06.01 02:46:00
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14. Homicidal Ideations Is recruiting PVP pilots - in Alliance and Corporation Recruitment Center [original thread]
Still recruiting still here...
- by Fool Nalelmir - at 2014.05.29 23:34:00
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15. Production - Job delivery error - in EVE General Discussion [original thread]
CCP Explorer wrote: The cause for this issue has been identified, we are working on the resolution. Have the hamsters responsible been lined up and shot and or fed to the CCP pet snake? Couldn't help my self. Seroiusly though keep up the goo...
- by Fool Nalelmir - at 2014.05.29 13:15:00
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16. Homicidal Ideations Is recruiting PVP pilots - in Alliance and Corporation Recruitment Center [original thread]
We are looking for PVP pilots who want to get into good times and good kills. Who We are: Gū¦ A Relaxed group of PVP type folks. Gū¦ Invested in the Dust 514 fighting. If you don;t know anything about it we get a list of fight times and place...
- by Fool Nalelmir - at 2014.05.28 19:53:00
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17. Sticky:Dev Blog: Rubicon 1.3 - Little Things - in EVE Information Portal [original thread]
I am not sure if this is the rite place or if it is too late but. How about adding the option to re-map attributes for plex? This would be a nice little bump for CCP and let players be more flexible with there maps if they want to pay for it.
- by Fool Nalelmir - at 2014.03.05 16:03:00
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18. A Much needed change to the Corporate Manufacture Interface. - in Player Features and Ideas Discussion [original thread]
A Much needed change to the Corporate Manufacture Interface. Ok, this is something that I have noticed for a while and I think it could be an easy-ish fix. With the required rites to access and use corporation blueprints the Risk/Gain is very of...
- by Fool Nalelmir - at 2013.09.05 16:24:00
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